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 Contact InformationHelpHelp  
Monica J Evans
Associate Professor-Arts Tech And Comm
Office MailstopRoom No.: ATC1403 
Email Address    Primary Phone Number 972-883-4332    URL Evans Monica's Webpage    Media Contact
 Professional Preparation
 Ph.D.Arts and HumanitiesUniversity of Texas at Dallas2007
 M.A.Arts & TechnologyUniversity of Texas at Dallas2004
 B.A.Plan II Honors and English HonorsUniversity of Texas at Austin2002
Collapse Section Expand Section Publications
 1  2 3  
  YearPublication  Type
Evans, Monica. “GLaDOS, Breen, and Cortana: Finding humanity in science fiction games.”  Submission in progress to Halo and Philosophy, edited by Luke Cuddy. Open Court Press,  forthcoming 2011.
Evans, Monica. “I‟d Rather Be Playing Calculus: Entertainment Game Structures for Educational  Games.” The Handbook of Research on Improving Learning and Motivation through Educational  Games: Multidisciplinary Approaches, edited by Patrick Felicia, IGI Global (forthcoming Jan  2011).
Evans, Monica. “Aliens, Avatars, and Andrew Ryan: Representations of Humanity in Science  Fiction Games.” Visions of Humanity in Cyberculture, Cyberspace, and Science Fiction, edited  by Daniel Riha and Rob Fisher. Oxford: Inter-Disciplinary Press, forthcoming Spring 2010. 
Evans, Monica, Erin Jennings, and Mike Andreen. “Achievements and Assessment: Correlations  for Educational Games.” Invited chapter for the inaugural issue of The International Journal of  Game-Based Learning, edited by Patrick Felicia, IGI Global (forthcoming 2010).
Evans, Monica. You Can Kill Your Friends But You Can't Save Gnomeregan. In World of Warcraft and Philosophy: Wrath of the Philosopher King, edited by Luke Cuddy and John Nordlinger, pp - pp. Open Court Press, forthcoming Fall 2009.
Collapse Section Expand Section Presentations and Projects
  1  2 3 4 
Start DateEnd DatePresentation/Project
11/2004 11/2004 The Education of Lara Croft: Computer Games and Simulations as Modern Teaching Tools.
Evans, Monica. Paper presented at The Midwest Modern Language Association Convention, St. Louis, Missouri
11/01/08 11/01/08 What do you do with a B.A. in Game Development?
Evans, Monica, Presentation at the Video Games Symposium, El Centro Community College, Dallas, Texas
10/2007 10/2007 Video Games and Digital Identity.
Evans, Monica, with Tim Christopher and Tara Riall. Presentation at the Video Games Symposium, Mountain View Community College, Dallas, Texas
10/09/08 10/11/08 Making an Impact: Serious Issues in Non-Serious Games.
Evans, Monica. Presentation at the first annual Meaningful Play Conference, Michigan State University, Michigan
10/09/08 10/11/08 Teaching Cultural Awareness with Serious Games.
Zielke, Marge, and Monica Evans. Poster presented at the first annual Meaningful Play Conference, Michigan State University, Michigan
Collapse Section Expand Section Affiliations
ATEC Capstone advisement/direction
Zac Arnold, Fall 2009
Jonathan Castaneda, Fall 2009
Skyler Tinker, Fall 2009
Redgie Mercado, Fall 2009
Jainan Sankalia, Fall 2009
Garrett Martin, Fall 2009
Antonio Smith, Fall 2009
Chris Welch, Summer 2009
Benjamin Britt, Summer 2009
Ben Hawkins, Spring 2009
James Berger, Spring 2009
Enrique Dryere , Spring 2009
Alejandro Ramirez, Spring 2009
James Wooley, Spring 2009
Travis Wilson, Fall 2008
Jason Sobotka, Fall 2008
William Lemons, Fall 2008
Adrian Martinez, Fall 2008
Harrison Nordby, Spring 2008
William Carrington, Spring 2008
Eric Wenske, Spring 2008
Steven Sherrod, Spring 2008
Allison Berryman, Fall 2007
Collapse Section Expand Section Appointments
DurationRankDepartment / SchoolCollege / OfficeUniversity / Company
2007-PresentAssistant ProfessorArts and Technology University of Texas at Dallas
2004-2007InstructorArts and Technology University of Texas at Dallas
2003-2004Research AssistantArts and Technology University of Texas at Dallas
2002-2003Teaching AssistantArts and Technology University of Texas at Dallas
08/15/09-08/15/10Digital Calculus CoachTransforming Undergraduate Education: UT System$169,160Previous
06/2010-05/2012Watch This! Making Science Television More Effective Through Educational GamingNational Science Foundation$1,991,495Pending
2010-2012ADVANCE PAID-Research: Using Digital Technology for Attitudinal ChangeNational Science Foundation$479,977Pending
08/2009-08/2012Advanced Education Nursing GrantHRSA (Health Resources and Service Administration)$304,361Previous
08/2009-08/2010The Organic Chemistry GameTransforming Undergraduate Education: UT System$229,357Previous
08/2009-08/2010Development of a Game-Based Experiential Learning Program to Help Students Adapt to University of Texas CultureTransforming Undergraduate Education: UT System$249,426Previous
08/2009-08/2010Can Game Play Teach Student Nurses How to Save Lives: An Undergraduate Training Protocol for Student Nurses in Pediatric Respiratory Diseases with a Living World Game ConstructTransforming Undergraduate Education: UT System$249,981Previous
2009-2010Proposal for a Neonatal Care Immersive Training Program Utilizing the Living World ConstructChildren's Medical Center of Dallas$100,000Previous
09/2008-09/2009First Person Cultural TrainerUS Army Training & Doctrine TRADOC - DCSINT FUTURES$500,000Previous
2007-2008Culture and Character: A Training GameUS Army Training & Doctrine TRADOC - DCSINT FUTURES$271,000Previous
2007-2008HUMINT - War Gaming TrainerU.S. Joint Forces Command (JF-COM)$370,000Previous
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 Additional Information
UTD Ph.D student in Aesthetic Studies

Professional memberships
  • UT System Serious Games Initiative, 2007-current
  • International Game Developer’s Association, 2006-current
  • Phi Beta Kappa, 2002-current
  • Golden Key, 2002-current
  • National Honors Society, 1998-current


University Events:
Summer Game Design Camp (with Richardson Independent School District)
Camp Director

Computer Game Entrepreneurship Competition (sponsored by Hughes Ventures, $50,000)
Coordinator and winning team adviser

BeGEMmed! Online casual game for UT Dallas GEMS (Gateways to Excellence in Math and Science)
quality enhancement initiative:
Game designer and director

Computer Game Entrepreneurship Competition (sponsored by Hughes Ventures, $25,000)
Co-coordinator with John Fowler

Jury Member, Arts and Technology Showcase

Advisory Service:
Richland College Advisory Board: Simulation and Game Technology Program
Board Member

Faculty Adviser (ATEC), UT Dallas Game Engineering Conference

Faculty Adviser, UT Dallas Student Game Developers Association (SGDA)

Faculty Adviser (ATEC), UT Dallas Game Engineering Conference

Faculty Adviser, UT Dallas Arts and Technology Student Association (ATSA)

UT Dallas Information Resources Security, Planning, and Policy Committee

Arts and Humanities Graduate Studies Committee

Arts and Humanities Web Steering Committee

UT Dallas Committee on Parking and Transportation

Personal Statement

As a faculty member in the Arts and Technology program, Monica Evans' focus is to expand the game studies curriculum, particularly at the graduate level. This year she created the Game Production Lab within the ATEC program, a series of courses in which students design, develop, and produce original games and gaming content at both the graduate and undergraduate level.

Monica Evans has recruited many industry members to donate equipment and resources to the ATEC program, offer internships to ATEC students, teach ATEC courses as adjuncts, and advise students through seminars, guest lectures, and as judges for the UT Dallas CGEC. Companies include Pixelux Entertainment, iStation, Gearbox Software, Barking Lizards, MumboJumbo, iD Software, and Texas Instruments, as well as investor Hughes Ventures.

Evans' personal research is focused on narrative for games and other interactive systems, which she is currently publishing as articles, book chapters, and conference submissions; and on meaningful play, serious games, educational games, and simulations, for which she is both publishing articles and submitting multiple grant proposals. She is currently working on a series of proposals for new research in virtual medical simulation, and proposals have been sent to the American Heart Association, Pediatrix, Children's Medical Center in Dallas, and the Health Resources and Services Administration (HRSA) granting agency.

As to the significance of her work: Game studies is a brand-new, continuously evolving field, and few universities are pursuing significant academic research in the area. Evans' long-term goal is to seed top-level game studios with our undergraduate students at higher than entry-level positions (in other words, positions where they have influence over design, content, and innovation); to seed top-level universities with our masters and doctoral students as the next generation of game studies scholars; and to provide a place for students to incubate independent game studios, research projects, or to follow other academic inclinations in the field.

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